Compose
Samples a recipe across every control, keeps the geometry solved, and shows the best four of a dozen tries. Pick one and every control stays live.
Seed
The seed reproduces a layout. Regenerate draws a new one and runs the solver.
Arrangement
Free lets the solver move centers to find exact links. Grid and Ring fix the centers and only rotate the angle sets.
Nodes
The original six emitters keep 28 BG3 angles each. Nodes 7 to 28 reuse original signatures. Count can go down to one.
Placement
Moves the whole composition. Exact links are preserved. Use the safe-area overlay in Export to see clock and dock zones.
Horizontal Pin a node from the Inspect table or the bar under the preview. Pinned nodes are never moved by the solver.
Grid 19 x 10
Visual-only lattice. It adds no angles, links, or constraints.
Look
Rendering emphasis presets. They change opacity, ticks, grid, and ground; never the geometry.
Theme
Colors are stored in every version so a wallpaper always knows its exact palette.
- Ray on ground
- 4.9:1
- Structure
- 9.0:1
- Accent 1
- 6.5:1
Ray color Emitters
Ring keeps the visible aperture. Void removes body and ring; rays fade into the empty center.
Shape layers
Visual-only geometry. Layers add no BG3 angles, links, or constraints, and never cross a node center.
Concentric rings outside each node. Scale sets the spacing.
Drag a node to move it. Drop to settle.